![]() Visually, it's one of the laziest "new" designs I've ever seen this side of a Shoto-clone or a Mortal Kombat ninja, but mechanically Decapre is a whole new beast and incredibly fun to play. Let's talk about the elephant in the room: Decapre. Even after the adjustments, they're all welcome additions to the SFIV roster that are a lot of fun to dig into and learn with. ![]() My Hugo was built around doing tag setups into his Super-now, I have to find a way in on my own. The more methodical SFIV playstyle changes the way you handle a character-in SFxT, I used to regularly charge Poison's projectile, but you can't do that here. Capcom has done a great job bringing SFXT characters into the SFIV framework-they're very different games, each with a unique rhythm and feel. We also get six stages from Street Fighter X Tekken, although some (like Cosmic Elevator and Jurassic-Era Research Facility) really feel out of place among SFIV's battlegrounds. Ultra Street Fighter IV adds Elena, Hugo, Poison and Rolento from Street Fighter X Tekken, along with strangely-familiar "new" character Decapre, bringing the roster up to 44 characters. So yeah, modern Capcom ain't got shit on Capcom of old-they've done a good job keeping their urges in check. Street Fighter (which in turn led to a whole new franchise- Marvel vs. Street Fighter and Marvel Super Heroes vs. Contrast that with the six years after Capcom released Street Fighter II in 1991, which gave us four title updates ( Turbo, Championship Edition, Super, and Super Turbo), Street Fighter: The Movie, Street Fighter Alpha and Street Fighter Alpha 2, Street Fighter III: New Generation and Street Fighter III: Double Impact, three versions of Street Fighter EX, X-Men vs. ![]() 2012, and Ultra) and Street Fighter X Tekken over a six-year period. Now, before we talk about the game itself, let's talk about Capcom "milking a franchise." Since Capcom released Street Fighter IV in Japanese arcades in 2008, we've had four title updates ( Super, Arcade Edition, Arcade Edition ver. As the fourth (and very likely final) upgrade to 2008's Street Fighter IV, Ultra Street Fighter IV adds five new(ish) characters, six new(ish) backgrounds, new mechanics, and a roster-wise balance update in an attempt to make this the definitive version of the Street Fighter IV series. I like being able to tell the future-in early 2013, I predicted one more upgrade to Street Fighter IV, adding Street Fighter X Tekken's returning fighters. ![]()
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